Projects

Game Developer Portfolio


Rule-based Dynamic Dialogue C# (Unity) (December 1, 2020)

-> Select dialogue lines dynamically by defining rules and responses to queries.


Trackracing AR (August 31, 2019)

-> Development of an AR mobile racing game with an intuitive track creator and editor.


Cuda Flocking (April 1, 2018)

-> A simple OpenGL application to simulate a flocking species using GPU programming with Nvidia's CUDA using the interopability between CUDA and OpenGL.


Forgotten Spells (March 1, 2018)

-> Be an ancient god and enter a great VR duel!


Imagine, Kids (PC Prototype) (March 1, 2015)

-> It's about imagination! A first-person exploration game where it is all about imagining things and more realities.