Projects
Game Developer Portfolio
Rule-based Dynamic Dialogue C# (Unity) (December 1, 2020)
-> Select dialogue lines dynamically by defining rules and responses to queries.
Trackracing AR (August 31, 2019)
-> Development of an AR mobile racing game with an intuitive track creator and editor.
Cuda Flocking (April 1, 2018)
-> A simple OpenGL application to simulate a flocking species using GPU programming with Nvidia's CUDA using the interopability between CUDA and OpenGL.
Forgotten Spells (March 1, 2018)
-> Be an ancient god and enter a great VR duel!
Imagine, Kids (PC Prototype) (March 1, 2015)
-> It's about imagination! A first-person exploration game where it is all about imagining things and more realities.